Nexomon extinction monsters location1/25/2024 ![]() ![]() The one you raise from the ground up is no different from another Nexomon of the same name. You seem to not understand the point I'm making with this. Hence, collecting multiple baby mons early on gives you a buffer to make sure you don't run out while trading off mons. So, you have to sacrifice your mons to them to complete the quests. Several quest givers want you capture specific mons for them. My suggestion to new players is capture 2 mons of a single type each time early on as you play through - by having saved a baby mon you can always level the other one to and evolved form. You literally have to spends hours in the early story over-leveled looking for baby rare mons early on to save yourself time in the back end. The problem with this is if you progress the game too fast you have a hard time finding rare baby mons. Or just grind monsters in outlands close to the healing point. If it raises only when story progresses then it is fine, just keep one-two monsters that can carry your battles at the beginning of the next difficulty jump and you can quickly catchup with any other monster you need by setting it as first and fighting with other tamers for large amount of exp. I collected ~20 monsters since I started collecting them and raised two to level 15 and I still encounter level 7-8 monsters as I did before collecting all of those. Originally posted by archmag:I didn't notice level scaling from collecting or leveling up my mons. ![]() There is a thing that I don't like, the thing that we can keep only 4 skills and have to decide on which ones on level up instead of unlocking all of them and being able to switch at will while out of the battle. ![]() Luckily I don't see this problem here, so it seems to be fine. ![]() I certainly don't like auto-increase in difficulty when you level up you characters and stopped playing several games because of that - Oblivion (grinded some skills inside my house then left it to find high rank enemies right outside the town one-shotting me), Marvel Puzzle Quest (after ~2800 hours invested by trying to level my team together and then finally decided to level up one character by 100 level above the rest to check how bad the scaling was and it made all my remaining team much weaker, so I finally decided to stop playing the game). Meaning that while some moves are extremely powerful, your opponent may use a weaker move that has a status effect that comes out faster, which may render your Nexomon helpless.I didn't notice level scaling from collecting or leveling up my mons. Secondly, when you select moves, they will list the amount of speed and accuracy each has. So, you must be careful when using moves that cost too much stamina unless you have healing items on hand. Firstly, Nexomon moves share the same stamina pool. Nexomon: Extinction changes things up by putting less emphasis on type advantage and more on move priority, accuracy, and resource management. This usually results in a rock-paper-scissors type battle with the occasional status effect or buff to shake things up. In 'monster catcher' games, you would send a monster whose elemental type and move set has an advantage over your opponent's and switch out when needed. Setting this world right is going to take a lot of work, and a lot of battles.Īs is tradition, the combat system is turn-based. There's a fair amount of humor and colorful characters to help offset the bleakness, so things don't become too overbearing. Without spoiling, as you progress through the story and set things right, village populations start to become more welcoming, rewarding the player with a sense of accomplishment, alongside various items to aid the hero in his or her travels. Source: Windows Central (Image credit: Source: Windows Central) ![]()
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